The Federal Commonwealth of Earth is a proud organization with roots from back when the planet was divided. It still is, but not officially. Spearheaded by a man who is feared by many and loved by few, the FCE has a reputation sketchy at best. The organization is active in aspects which infringe on several global laws, but due to the nature of the man who leads them, few dare to challenge or question the course the FCE has chosen. Upon the arrival of the fleet to the Mars base, generals and scientists alike could not grasp the situation, and little did they realize that a group, very aware of what was going on, would soon follow.
The recent events on the Martian base are not unwelcome to the man in charge. They were anticipated. He has read the book many times, but this particular time something has changed fundamentally, and the book is about to be rewritten. The man in charge was soon to realize that he is not the only author. He needs the man in the box. He needs the man on Phobos.
We are trying something a little different with the story for Doom 3: Phobos. In most games, the story revolves around the player character. The problem in the case of first person shooters is that the main character rarely talks, emotes or acts in any way.
The basic idea of this is to avoid giving the player character a preset array of values, so that the players will be more inclined to feel that they themselves are main characters. This is a problem because the story canít really go anywhere for the player character. He will never be part of the world on the same terms that all the other characters are, and when the focus of the story is on a character that canít really be fed emotions or conversation; you more often than not end up with a very loose and uncommitted story.
In Doom 3: Phobos, the focus of the story will not be on the player character. We have shifted the role of main character to someone who will actually be able to act, speak and emote. This character will be in the center of every aspect of the game, story, physical location and so forth. We will see much of the story unfolding through his eyes and ears. The player character will take a central part in the action, but the game world doesnít revolve around him, which is very different from most modern shooters.
The game basically takes off where Doom 3 ended, and before Resurrection of Evil starts. You will be playing a different character than you did in both Doom 3 and Resurrection of Evil. The new player character is part of the fleet that arrives on Mars at the end of Doom 3. It turns out they are not the only group.